![]() ![]() Which is when his old friend, the Terror Mask, pops in for a quick chinwag: Three months after the West Mansion incident (referred to as 'the tragedy' in the Japanese version), Rick has been having nightmares about Jennifer's fate in the mansion. So we'll be giving both, with English on the left, and Japanese on the right. The Japanese version generally makes more sense when put next to the first game, but the Western version has a bit more, shall we say, charm to it. The game has significantly more story to it this time, something made a bit more confusing by the fact that there's two different official translations- the Western game is in, well, English, but the Japanese game is actually presented in both English and Japanese, with the English text being different from the Western versions. As a result, Namco were content with putting a silly 'This game ain't for kids!' warning on the cover in tiny, barely-readable red text (something the European release didn't even get because that's how we roll) as the ESRB had yet to emerge. ![]() As for its place in video game violence history, the Japanese and American versions came out in August 1992, which depending on the sources you use, was either a few months before or after the arcade release of Mortal Kombat (I've seen as early as July 1992, as late as October 1992). I suppose the edgy and cool 'tude of the Mega Drive may have been a factor too. The obvious guess is that the series didn't continue on the TG-16/PC Engine because by the time Splatterhouse 2 was released, Namco's support of NEC's system was dwindling (their last release was The Tower of Druaga in July 1992, Japan-only) so jumping ship made sense. With assistance from Now Production (who also worked on games like Rolling Thunder 3, Sonic Riders and the Game Boy Advance port of Silent Scope) Namco took the series to the Mega Drive for its second instalment. What's unusual about Splatterhouse 2, though, isn't that it's a sequel to a game that seemed to tie up all its loose ends (well, kinda) but that it skipped both the arcade and the PC Engine/Turbografx-16. Well, c'mon, it's a horror game, and much like horror movies, logic be damned, they gotta have sequels! If you didn't see a sequel coming after the ending of the original Splatterhouse. This is purely technical- the original Splatterhouse article used up 'Splatterhouse2.html' so we had to improvise. Speaking of which, the ultra-nerds among you might notice that while we're playing the US/EU version, the HTML filenames for these pages use the Japanese name, Splatterhouse Part 2. Once again, we shall point you in the direction of The West Mansion for more info than any one human needs about the entire Splatterhouse series, and they provide the only translatiosn of the Japanese names for the monsters- that'd be on this page by Rodrigo Shin and Felipe "Dios"- which we're using for the most part. Splatterhouse 2 - WARNING: This game contains scenes depicting graphic violence which may not be suitable for younger players.Īnother Splatterhouse article? Sigh. ![]()
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